KARAKUS

DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
KARAKUS
DESIGN
Product & UX designer focused on systems, marketplaces, and behavioral mechanics

SKILL SET

UX Research (interviews, insight synthesis)
I have experience doing early-stage UX research focused on understanding user behaviour, market gaps, and engagement systems for digital platforms. I work on defining problem spaces, analyzing creator and consumer ecosystems, mapping user journeys, and validating product ideas through competitive research and behaviour analysis. My main focus is on marketplaces, creator platforms, speculative systems, and community-driven products, with strong attention to motivation, trust, and perceived value. I connect research directly to product strategy, helping shape features, MVP scope, and interaction design.
01
Interaction Design
I have experience in interaction design focused on building clear, intuitive, and engaging product flows. I design user journeys, navigation systems, and feature logic that make complex platforms easy to understand and use. My work focuses on marketplaces, creator platforms, and social products, where trust, motivation, and retention matter. I translate product ideas into usable systems by designing flows, states, and behaviours that support real user goals and business objectives.
02
User Flows & System Thinking
I have experience designing user flows and product systems that turn complex ideas into clear, logical experiences. I focus on how users move through a product, how features connect, and how each action leads naturally to the next. I design structured flows for onboarding, discovery, purchasing, profiles, and creator tools, making sure the platform works as a cohesive system instead of disconnected screens.
03
Product Thinking
I have strong product thinking skills and focus on building products around real user needs, business goals, and long-term scalability. I approach features as part of a larger ecosystem, not isolated ideas. I prioritize clarity, value creation, retention, and monetization while keeping the product simple, intuitive, and strategically positioned in the market.
04
Basic Front-End Awareness
I have a solid understanding of front-end fundamentals and how products are actually built. I design with real technical constraints in mind, making sure my layouts, components, and interactions are realistic, responsive, and easy for developers to implement. I understand how design translates into code and always think about performance, scalability, and maintainability when designing interfaces.
05
AI-assisted UX workflows
I use AI as part of my design workflow to move faster and work smarter. I use it for research synthesis, ideation, wireframe exploration, copy refinement, and usability testing preparation. It helps me iterate quickly, explore more concepts, and validate decisions earlier, while I stay in control of product direction and design quality.
06

CASE STUDY

EXPERIENCE

I’ve built and launched multiple digital projects from zero, including content platforms, e-commerce brands, and startup products. I’ve created full product concepts, designed platforms, built MVP structures, and validated ideas through real users and online communities. I’ve run creator-based businesses, built websites, managed digital products, and tested monetization models. I’ve worked hands-on with UX research, product design, interaction systems, and platform architecture, not as theory but through execution. I’ve also integrated AI into real workflows to accelerate research, design, and iteration.

What this means: I’m not just learning product and UX — I’ve already been operating like a founder and product builder. I understand how ideas turn into platforms, how users behave, how digital products grow, and where systems break. I think in terms of products, markets, users, and scale — not just interfaces.

ABOUT

Platforms I use/used

Figma, Canva, Adobe Photoshop, Shopify, Webflow, Davinci Resolve, Adobe Premiere, ChatGPT 5, FigJam AI (Collaborative Design), Relume (Sitemaps & Wireframes), Galileo AI (Text to UI), V0 (AI Prototyping), Midjourney (Image Generation), Runway (Video & Patterns), Coolors (Color Generation), Loom AI (Transcripts), Dovetail (Research Analysis), Perplexity (UX Research), EverArt AI (Product Imaging)  

What problems I like solving

I like solving problems where people struggle with complex digital systems — especially when products are confusing, inefficient, or poorly designed. I focus on turning messy ideas into clear platforms, simplifying user flows, building scalable systems, and designing experiences that feel intuitive and engaging. I’m especially drawn to creator platforms, marketplaces, and tools where trust, discovery, and monetization need to work together smoothly. I enjoy taking abstract concepts and turning them into real, usable products.

What environments I fit in

I fit best in fast-moving, product-driven environments where things are being built from scratch.

What type of employee am I

I’m a builder. I work best in fast-moving environments where I can take ownership, move fast, and turn ideas into real products. I’m proactive, self-directed, and comfortable working with ambiguity. I don’t need heavy structure — I create it. I think in systems, not just tasks, and I focus on outcomes, not just deliverables. I operate like a founder inside a team: I care about the product, the users, and the business.

Education

High school degree, currently enrolled in the UX certificate of the University of Toronto and ALC at John Abbott College. Have had experience in developing games(Video Game Club), creating logos, Photography, Photoshop and Digital Media.